Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Pervasive Web Access via Public Communication Walls
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
Experimental analysis of mode switching techniques in pen-based user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Just point and click?: using handhelds to interact with paper maps
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
An Introduction to RFID Technology
IEEE Pervasive Computing
Requesting Pervasive Services by Touching RFID Tags
IEEE Pervasive Computing
Implementing Physical Hyperlinks for Mobile Applications Using RFID Tags
IDEAS '07 Proceedings of the 11th International Database Engineering and Applications Symposium
Physical mobile interaction with dynamic physical object
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Touch & interact: touch-based interaction of mobile phones with displays
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Touch & connect and touch & select: interacting with a computer by touching it with a mobile phone
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Perci: Pervasive Service Interaction with the Internet of Things
IEEE Internet Computing
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
NFC city context sensitive and social networking experiments
Proceedings of the Workshop on Posters and Demos Track
Supporting non-formal learning through co-design of social games with children
Proceedings of the 11th International Conference on Interaction Design and Children
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Exploring multi-user interactions with dynamic NFC-displays
Pervasive and Mobile Computing
MagnetiCode: physical mobile interaction through time-encoded magnetic identification tags
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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Near Field Communication (NFC) is a technology for mobile, touch-based interaction with tagged objects that can serve as physical user interfaces (UI). Dynamic NFC-displays use a grid of NFC-tags as a physical UI and combine it with a projected application UI to enable direct interactions between mobile devices and large screens. In this paper, we explore the design of interaction techniques for dynamic NFC-displays beyond the common touch-select interaction with single tags and evaluate them with an NFC-pinboard prototype. A user study confirms the general preference for the simple touch-select, but also shows that other techniques can provide alternatives, e.g. to implement interactions for which users want to feel more in control.