C5 '04 Proceedings of the Second International Conference on Creating, Connecting and Collaborating through Computing
Mixing ideas: a new technique for working with young children as design partners
Proceedings of the 2004 conference on Interaction design and children: building a community
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
An Introduction to RFID Technology
IEEE Pervasive Computing
Multimodal interaction in children's programming with tangible artefacts
ICLS '06 Proceedings of the 7th international conference on Learning sciences
Teaching Me Softly: Experiences and Reflections on Informal Educational Game Design
Transactions on Edutainment II
Proceedings of the 9th International Conference on Interaction Design and Children
Bodystorming as embodied designing
interactions
It's just a toolbar!: using tangibles to help children manage conflict around a multi-touch tabletop
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Futura: design for collaborative learning and game play on a multi-touch digital tabletop
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Design and evaluation of techniques for mobile interaction with dynamic NFC-displays
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Using a depth camera as a touch sensor
ACM International Conference on Interactive Tabletops and Surfaces
Towards Utopia: designing tangibles for learning
Proceedings of the 10th International Conference on Interaction Design and Children
Paper vs. tablet computers: a comparative study using Tangible Flags
Proceedings of the 10th International Conference on Interaction Design and Children
The design of t-vote: a tangible tabletop application supporting children's decision making
Proceedings of the 10th International Conference on Interaction Design and Children
Modeling on the table: agent-based modeling in elementary school with NetTango
Proceedings of the 10th International Conference on Interaction Design and Children
You are the real experts!: Studying teenagers' motivation in participatory design
Proceedings of the 12th International Conference on Interaction Design and Children
ChiCo: a platform to support children co-design
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
Hi-index | 0.00 |
Intrinsic motivation is hard to attain when designing games for educational purposes in non-formal learning settings. The approach I take in my research is to use a co-design technique to understand what motivates and entertains children while they work together in the creation of a social game aiming to teach younger children how to respond to an emergency. The technique has been assessed through a series of workshops which results I am currently analyzing in order to find issues that could lead to the implementation of a system to be used in the co-design technique. The idea is to ease the execution of the technique by introducing technologies intuitive to use for children. Moreover, I am interested in obtaining more information about children's social interactions that help me to solve the question of how a social game should be designed so children engage in the playing activity and can successfully learn from it.