Comicboarding: using comics as proxies for participatory design with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A narrative-driven design approach for casual games with children
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
The design of t-vote: a tangible tabletop application supporting children's decision making
Proceedings of the 10th International Conference on Interaction Design and Children
Modeling on the table: agent-based modeling in elementary school with NetTango
Proceedings of the 10th International Conference on Interaction Design and Children
Supporting non-formal learning through co-design of social games with children
Proceedings of the 11th International Conference on Interaction Design and Children
Embodied narratives: a performative co-design technique
Proceedings of the Designing Interactive Systems Conference
Co-designing Social Games with Children to Support Non Formal Learning
ICALT '12 Proceedings of the 2012 IEEE 12th International Conference on Advanced Learning Technologies
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Multi-touch interactive systems are being increasingly exploited in the last few years for learning purposes, since they are able to foster collaboration in children. However, there are other factors that need special attention when trying to engage children in a collaborative process, like level of fun and simplicity of tools provided, for instance. This paper describes the design, implementation and evaluation of ChiCo, a platform aiming at supporting children in a co-design process.