iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Exploring Interaction with a Simulated Wrist-Worn Projection Display
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
MotionBeam: designing for movement with handheld projectors
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Twinkle: Interacting with physical surfaces using handheld projector
VR '10 Proceedings of the 2010 IEEE Virtual Reality Conference
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I present a summary of my research dealing with character interaction using handheld projectors. My work draws from the tradition of pre-cinema handheld projectors that use direct physical manipulation to control projected imagery. I build upon this work with a system allowing users to interactively control characters by moving and gesturing with the handheld projector itself. This creates a unified interaction style where input and output are tied together within a single device. I present a prototype handheld platform, several games, and augmented reality application scenarios to illustrate the approach.