Task based groupware design: putting theory into practice
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
CTTE: support for developing and analyzing task models for interactive system design
IEEE Transactions on Software Engineering
Lessons from the lighthouse: collaboration in a shared mixed reality system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Introduction to Groupware Task Analysis
TAMODIA '02 Proceedings of the First International Workshop on Task Models and Diagrams for User Interface Design
ACM Transactions on Computer-Human Interaction (TOCHI)
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
Collaborative coupling over tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the working conference on Advanced visual interfaces
Towards Specifying Multimodal Collaborative User Interfaces: A Comparison of Collaboration Notations
Interactive Systems. Design, Specification, and Verification
Visual information as a conversational resource in collaborative physical tasks
Human-Computer Interaction
A framework for the combination and characterization of output modalities
DSV-IS'00 Proceedings of the 7th international conference on Design, specification, and verification of interactive systems
Mutual awareness in collocated and distant collaborative tasks using shared interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
COMM notation for specifying collaborative and multimodal interactive systems
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
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Addressing this issue of lack of design tools for multi-user multimodal systems, we present the COMM (Collaborative and MultiModal) notation and its on-line editor for specifying multi-user multimodal interactive systems. Extending the CTT notation, the salient features of the COMM notation include the concepts of interactive role and modal task. The e-COMM graphical user interface emphasizes direct manipulation of the COMM concepts in order to avoid forms, menus or toolbars as much as possible. Such UI should encourage focus on the specification under development.