Non-humanlike spoken dialogue: a design perspective

  • Authors:
  • Kotaro Funakoshi;Mikio Nakano;Kazuki Kobayashi;Takanori Komatsu;Seiji Yamada

  • Affiliations:
  • Honda Research Institute Japan Co., Ltd., Honcho, Wako, Saitama, Japan;Honda Research Institute Japan Co., Ltd., Honcho, Wako, Saitama, Japan;Shinshu University, Wakasato, Nagano, Nagano, Japan;Shinshu University, Tokida, Ueda, Nagano, Japan;National Institute of Informatics, Hitotsubashi, Chiyoda, Tokyo, Japan

  • Venue:
  • SIGDIAL '10 Proceedings of the 11th Annual Meeting of the Special Interest Group on Discourse and Dialogue
  • Year:
  • 2010

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Abstract

We propose a non-humanlike spoken dialogue design, which consists of two elements: non-humanlike turn-taking and non-humanlike acknowledgment. Two experimental studies are reported in this paper. The first study shows that the proposed non-humanlike spoken dialogue design is effective for reducing speech collisions. It also presents pieces of evidence that show quick humanlike turn-taking is less important in spoken dialogue system design. The second study supports a hypothesis found in the first study that user preference on response timing varies depending on interaction patterns. Upon receiving these results, this paper suggests a practical design guideline for spoken dialogue systems.