Cognitive strategies and looping constructs: an empirical study
Communications of the ACM
LISTEN: A Tool to Investigate the Use of Sound for the Analysis of Program Behavior
COMPSAC '95 Proceedings of the 19th International Computer Software and Applications Conference
Nonvisual tool for navigating hierarchical structures
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
Blind learners programming through audio
CHI '05 Extended Abstracts on Human Factors in Computing Systems
ACM Computing Surveys (CSUR)
Inspiring blind high school students to pursue computer science with instant messaging chatbots
Proceedings of the 39th SIGCSE technical symposium on Computer science education
More natural end-user software engineering
Proceedings of the 4th international workshop on End-user software engineering
ACM Transactions on Computer-Human Interaction (TOCHI)
Empirical studies on programming language stimuli
Software Quality Control
Proceedings of the 3rd ACM SIGPLAN workshop on Evaluation and usability of programming languages and tools
International Journal of Human-Computer Studies
An Empirical Investigation into Programming Language Syntax
ACM Transactions on Computing Education (TOCE)
Proceedings of the 45th ACM technical symposium on Computer science education
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The blind and visually impaired community is significantly underrepresented in computer science. Students who wish to enter the discipline must overcome significant technological and educational barriers to succeed. In an attempt to help this population, we are engaged in a three-year research project to build an educational infrastructure for blind and visually impaired middle and high school students. Our primary research goal is to begin forging a multi-sensory educational infrastructure for the blind across the United States. We present here two preliminary results from this research: 1) a new auditory programming environment called Sodbeans, a programming language called Hop, and a multi-sensory (sound and touch) curriculum, and 2) an empirical study of our first summer workshop with the blind students. Results show that students reported a significant increase in programming self-efficacy after participating in our camp.