Interactive systems in domestic environments
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Contextual design: defining customer-centered systems
Contextual design: defining customer-centered systems
Presto: an experimental architecture for fluid interactive document spaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Building bridges: customisation and mutual intelligibility in shared category management
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
At home with the technology: an ethnographic study of a set-top-box trial
ACM Transactions on Computer-Human Interaction (TOCHI)
Moving document collections online: the evolution of a shared repository
Proceedings of the Sixth European conference on Computer supported cooperative work
MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
How do people manage their digital photographs?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Appropriation of Interactive Technologies: Some Lessons from Placeless Documents
Computer Supported Cooperative Work
Collaborating around collections: informing the continued development of photoware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Listening in: practices surrounding iTunes music sharing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The television will be revolutionized: effects of PVRs and filesharing on television watching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personal vs. commercial content: the similarities between consumer use of photos and music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adaptability of classification schemes in cooperation: what does it mean?
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
Music sharing as a computer supported collaborative application
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
Context grabbing: assigning metadata in large document collections
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Musical fingerprints: collaboration around home media collections
Proceedings of the ACM 2009 international conference on Supporting group work
Music interaction research in HCI: let's get the band back together
CHI '12 Extended Abstracts on Human Factors in Computing Systems
The acoustic emotion gaussians model for emotion-based music annotation and retrieval
Proceedings of the 20th ACM international conference on Multimedia
Revisiting social practices surrounding music
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Metadata manipulation interface design
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
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The growing volume of digital music, photos and video challenges media management software and organizing schemes alike. Through 20 in situ, two hour interviews we explored the when, why and how of our participants' organizational schemes. We sought and studied significantly larger media collections than in previous studies. For these larger media collections some common assumptions like the distinction between popular and classical music collectors do not hold. Our analysis identifies organizing schemes commonly used on a day-to-day basis. We found that participants often rely on overrides or exceptions to their organizational schemes that they consider idiosyncrasies. However, our findings illustrate that those idiosyncratic behaviors are more common than participants believe. Our analysis reflects upon prior research and on the relationship between physical and digital artifacts, relating computer supported cooperative work systems to contemporary media management applications. Our findings can inform the design of media management and media player software.