The design of children's technology
The design of children's technology
Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
From use to presence: on the expressions and aesthetics of everyday computational things
ACM Transactions on Computer-Human Interaction (TOCHI)
Minds in Play: Computer Game Design as a Context for Children's Learning
Minds in Play: Computer Game Design as a Context for Children's Learning
Learning from seniors in network communities
CHI '99 Extended Abstracts on Human Factors in Computing Systems
MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
Being playful: learning from children
Proceedings of the 2003 conference on Interaction design and children
Using developmental theories to inform the design of technology for children
Proceedings of the 2003 conference on Interaction design and children
A study of web usability for older adults seeking online health resources
ACM Transactions on Computer-Human Interaction (TOCHI)
Do life-logging technologies support memory for the past?: an experimental study using sensecam
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Journal of the American Society for Information Science and Technology
Threshold devices: looking out from the home
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Presence: Teleoperators and Virtual Environments
Proceedings of the 2nd International Workshop on Systems and Networking Support for Health Care and Assisted Living Environments
Dying, death, and mortality: towards thanatosensitivity in HCI
CHI '09 Extended Abstracts on Human Factors in Computing Systems
'Senior moments': loss and context
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Proceedings of the 11th international conference on Ubiquitous computing
Independence and interaction: understanding seniors' privacy and awareness needs for aging in place
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A death in the family: opportunities for designing technologies for the bereaved
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passing on & putting to rest: understanding bereavement in the context of interactive technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-lifespan information system design: a research initiative for the hci community
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HCI at the end of life: understanding death, dying, and the digital
CHI '10 Extended Abstracts on Human Factors in Computing Systems
ThanatoFenestra: photographic family altar supporting a ritual to pray for the deceased
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Performing Mixed Reality
No more SMS from Jesus: ubicomp, religion and techno-spiritual practices
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Security and privacy considerations in digital death
Proceedings of the 2011 workshop on New security paradigms workshop
From death to final disposition: roles of technology in the post-mortem interval
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Memento mori: technology design for the end of life
CHI '12 Extended Abstracts on Human Factors in Computing Systems
In dialogue: methodological insights on doing hci research in rwanda
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Issues of the social web interaction project faced with afterlife digital legacy
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Design for forgetting: disposing of digital possessions after a breakup
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing for- and with- vulnerable people
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Craving, creating, and constructing comfort: insights and opportunities for technology in hospice
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
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Examining developmental periods of the human lifespan has been a useful tradition for focusing HCI research (e.g., technologies for children or the elderly). In this paper, we identify the end of life as another period of the human lifespan that merits consideration by technology designers and researchers. This paper maps out current and future research in HCI at the end of life by first describing how this area raises questions concerning materiality and artifacts, social identities, temporality and methodologies. Having provided a description of the richness of this area, we then frame it against HCI traditions and practices in an orientation we term the lifespan-oriented approach. This paper maps early efforts in end of life research, structures and suggests areas for continued work, and situates the end of life among existing areas of HCI research.