Phrase sets for evaluating text entry techniques
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Comparing the immediate usability of graffiti 2 and virtual keyboard
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Recent developments in text-entry error rate measurement
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Analyzing the input stream for character- level errors in unconstrained text entry evaluations
ACM Transactions on Computer-Human Interaction (TOCHI)
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Revisiting storage for smartphones
ACM Transactions on Storage (TOS)
Freehand gestural text entry for interactive TV
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Improving two-thumb text entry on touchscreen devices
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DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
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We developed an application to gather text entry speed and accuracy metrics on Android devices. This paper details the features of the application and describes a pilot study to demonstrate its utility. We evaluated and compared three mobile text entry methods: QWERTY typing, handwriting recognition, and shape writing recognition. Handwriting was the slowest and least accurate technique. QWERTY was faster than shape writing, but we found no significant difference in accuracy between the two techniques.