A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Tac-tiles: multimodal pie charts for visually impaired users
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
Personal and Ubiquitous Computing
Clutching at straws: using tangible interaction to provide non-visual access to graphs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digitizer auditory graph: making graphs accessible to the visually impaired
CHI '10 Extended Abstracts on Human Factors in Computing Systems
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We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session with a blind usability expert, using two different non-visual TUI scenarios to quickly explore the design space. From this, we derived a basic set of guidelines and interactions that are common in both scenarios, and which we believe are common in most non-visual tabletop TUI applications. Future work is focused on validating our findings in a fully functioning system.