Research through design as a method for interaction design research in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ticket-to-talk-television: designing for the circumstantial nature of everyday social interaction
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Designing social features for mobile and ubiquitous wellness applications
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Playful persuasion to support older adults' social and physical activities
Interacting with Computers
Social yoga mats: designing for exercising/socializing synergy
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
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This paper discusses our early research into the design space for digital technologies that extend the existing synergistic relationship between physical and social activity from fitness centers to the home. We focus on yoga activity for senior citizens and explore the concept of social yoga mats, which spread awareness of individuals' exercise activities within a peer group. We describe the concept, hardware sketches, exploratory co-design process and discuss our findings and early reflections into this design space.