Speech patterns in video-mediated conversations
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Awareness and coordination in shared workspaces
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
What mix of video and audio is useful for small groups doing remote real-time design work?
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Leveraging the asymmetric sensitivity of eye contact for videoconference
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Camera angle affects dominance in video-mediated communication
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Meeting profiles: size, duration, and location
HICSS '95 Proceedings of the 28th Hawaii International Conference on System Sciences
Are you looking at me? Eye contact and desktop video conferencing
ACM Transactions on Computer-Human Interaction (TOCHI)
WinCuts: manipulating arbitrary window regions for more effective use of screen space
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Revisiting display space management: understanding current practice to inform next-generation design
GI '04 Proceedings of the 2004 Graphics Interface Conference
MultiView: spatially faithful group video conferencing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 18th annual ACM symposium on User interface software and technology
MAJIC videoconferencing system: experiments, evaluation and improvement
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
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In high-end desktop videoconferencing systems, several windows compete for screen space, particularly when users also share an application. Ideally, the layout of these windows should satisfy both (a) layout guidelines for establishing a rich communication channel and (b) user preferences for window layouts. This paper presents an exploration of user preferences and their interplay with previously established window layout guidelines. Based on results from two user studies, we have created five recommendations for user-preferred window layouts in high-end desktop videoconferencing systems. Both designers and end-users can use these recommendations to setup "ideal" layouts, that is, layouts that satisfy both user preferences and existing layout guidelines. For instance, we have developed an application that utilizes the recommendations to guide users towards ideal layouts during a videoconference.