VU-Flow: A Visualization Tool for Analyzing Navigation in Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Visual analysis of users' performance data in fitness activities
Computers and Graphics
Navigation techniques for small-screen devices: An evaluation on maps and web pages
International Journal of Human-Computer Studies
Interactive visual analysis of geographic data on mobile devices based on dynamic queries
Journal of Visual Languages and Computing
Mobrex: Visualizing Users' Mobile Browsing Behaviors
IEEE Computer Graphics and Applications
MOPET: A context-aware and user-adaptive wearable system for fitness training
Artificial Intelligence in Medicine
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Smarter Phones for Healthier Lifestyles: An Adaptive Fitness Game
IEEE Pervasive Computing
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People want to do more with their mobile phones and every day new mobile applications are launched in a increasingly wide number of domains. However, traditional UI knowledge is not sufficient to design effective interfaces for mobile applications because the mobility context presents developers with several peculiarities and new challenges. This tutorial will introduce participants to the design of visual interfaces for mobile applications. In particular, it will: (i) illustrate the peculiar aspects of mobile interaction that make it more difficult to build effective user interfaces for mobile users, (ii) show how the powerful graphics capabilities of today's mobile devices can be exploited to create interfaces that help users on the move do more with their phones, requiring less time and attention, (iii) look at recent developments in the engineering of mobile UIs such as tool support for mobile interface development, including mobile end-user programming.