An online gaming testbed for peer-to-peer architectures

  • Authors:
  • Max Lehn;Christof Leng;Robert Rehner;Tonio Triebel;Alejandro Buchmann

  • Affiliations:
  • Technische Universität Darmstadt, Darmstadt, Germany;Technische Universität Darmstadt, Darmstadt, Germany;Technische Universität Darmstadt, Darmstadt, Germany;Universität Mannheim, Mannheim, Germany;Technische Universität Darmstadt, Darmstadt, Germany

  • Venue:
  • Proceedings of the ACM SIGCOMM 2011 conference
  • Year:
  • 2011

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Abstract

In this demo we present a testbed environment for Peer-to-Peer (P2P) game architectures. It is based on Planet PI4, an online multiplayer game whose gameplay provides a standard workload for a set of gaming-specific network interfaces. Its pluggable architecture allows for the evaluation and comparison of existing and new P2P networking approaches. Planet PI4 can run on a real network for prototypical evaluation as well as in a discrete-event simulator providing a reproducible environment.