Reuse of compiler analysis in a programming environment
CSC '89 Proceedings of the 17th conference on ACM Annual Computer Science Conference
Engaging students and teaching modern concepts: literate, situated, object-oriented programming
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Easing into C++: experiences with RoBOTL
ACM SIGCSE Bulletin
Alice: easy to learn interactive 3D graphics
ACM SIGGRAPH Computer Graphics
Extending software through metaphors and metonymies
Proceedings of the 5th international conference on Intelligent user interfaces
Strategies for encouraging individual achievement in introductory computer science courses
Proceedings of the thirty-first SIGCSE technical symposium on Computer science education
CS1: perspectives on programming languages and the breadth-first approach
CCSC '00 Proceedings of the fifth annual CCSC northeastern conference on The journal of computing in small colleges
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Mini-languages: a way to learn programming principles
Education and Information Technologies
Teaching objects-first in introductory computer science
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Jeroo: a tool for introducing object-oriented programming
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Objects: visualization of behavior and state
Proceedings of the 8th annual conference on Innovation and technology in computer science education
greenfoot: combining object visualisation with interaction
OOPSLA '04 Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications
Iconic programming for flowcharts, java, turing, etc
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
Evaluating assessments of novice programming environments
Proceedings of the first international workshop on Computing education research
Individualized exercises for self-assessment of programming knowledge: An evaluation of QuizPACK
Journal on Educational Resources in Computing (JERIC)
Robots make computer science personal
Communications of the ACM - Software product line
Designing tangible programming languages for classroom use
Proceedings of the 1st international conference on Tangible and embedded interaction
Tangible programming in the classroom with tern
CHI '07 Extended Abstracts on Human Factors in Computing Systems
An experimental study of cooperative learning in cs1
Proceedings of the 39th SIGCSE technical symposium on Computer science education
Algorithm --- Fundamental Concept in Preparing Informatics Teachers
ISSEP '08 Proceedings of the 3rd international conference on Informatics in Secondary Schools - Evolution and Perspectives: Informatics Education - Supporting Computational Thinking
ACM Transactions on Computing Education (TOCE)
Koli '08 Proceedings of the 8th International Conference on Computing Education Research
Easing up on the introductory computer science syllabus: a shift from syntax to concepts
Proceedings of the 24th ACM SIGPLAN conference companion on Object oriented programming systems languages and applications
Teaching structured development of virtual reality systems using P-VoT
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Preparing computer science students for the robotics revolution
Communications of the ACM
The Greenfoot Programming Environment
ACM Transactions on Computing Education (TOCE)
ACM Transactions on Computing Education (TOCE)
Review of recent systems for automatic assessment of programming assignments
Proceedings of the 10th Koli Calling International Conference on Computing Education Research
From concrete to abstract?: problem domain in the learning of introductory programming
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
Role-play virtual worlds for teaching object-oriented design: the ViRPlay development experience
Software—Practice & Experience
Application of NXT based robots for teaching java-based concurrency
Edutainment'12/GameDays'12 Proceedings of the 7th international conference on Edutainment, and Proceedings of the 3rd international conference on E-Learning and Games for Training, Education, Health and Sports
Proceeding of the 44th ACM technical symposium on Computer science education
Seeking grace: a new object-oriented language for novices
Proceeding of the 44th ACM technical symposium on Computer science education
Cooperative learning instructional methods for CS1: Design, implementation, and evaluation
ACM Transactions on Computing Education (TOCE) - Special Issue on Alternatives to Lecture in the Computer Science Classroom
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