MyLifeBits: fulfilling the Memex vision
Proceedings of the tenth ACM international conference on Multimedia
Reality mining: sensing complex social systems
Personal and Ubiquitous Computing
Design requirements for technologies that encourage physical activity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shakra: tracking and sharing daily activity levels with unaugmented mobile phones
Mobile Networks and Applications
Activity sensing in the wild: a field trial of ubifit garden
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics - Special issue on human computing
Technological approaches to promoting physical activity
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Social sensing for epidemiological behavior change
Proceedings of the 12th ACM international conference on Ubiquitous computing
The Jigsaw continuous sensing engine for mobile phone applications
Proceedings of the 8th ACM Conference on Embedded Networked Sensor Systems
Discovering human places of interest from multimodal mobile phone data
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia
Pervasive sensing to model political opinions in face-to-face networks
Pervasive'11 Proceedings of the 9th international conference on Pervasive computing
Fish'n'Steps: encouraging physical activity with an interactive computer game
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
A data-rich approach for investigating social mechanisms in the wild
Proceedings of the 13th international conference on Ubiquitous computing
Linking people through physical proximity in a conference
Proceedings of the 3rd international workshop on Modeling social media
Connecting people through physical proximity and physical resources at a conference
ACM Transactions on Intelligent Systems and Technology (TIST) - Special Sections on Paraphrasing; Intelligent Systems for Socially Aware Computing; Social Computing, Behavioral-Cultural Modeling, and Prediction
Open source smartphone libraries for computational social science
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
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A key challenge of data-driven social science is the gathering of high quality multi-dimensional datasets. A second challenge relates to design and execution of structured experimental interventions in-situ, in a way comparable to the reliability and intentionality of ex-situ laboratory experiments. In this paper we introduce the Friends and Family study, in which a young-family residential community is transformed into a living laboratory. We employ a ubiquitous computing approach that combines extremely rich data collection in terms of signals, dimensionality, and throughput, together with the ability to conduct targeted experimental interventions with study populations. We present our mobile-phone-based social and behavioral sensing system, which has been deployed for over a year now. Finally, we describe a novel tailored intervention aimed at increasing physical activity in the subject population. Results demonstrate the value of social factors for motivation and adherence, and allow us to quantify the contribution of different incentive mechanisms.