Teaching an applied HCI course using multiple, individual, high fidelity, programming projects

  • Authors:
  • Ron Zucker

  • Affiliations:
  • East Tennessee State University, Johnson City, TN

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2011

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Abstract

Human Computer Interaction (HCI) courses typically teach HCI theory, supported by one or two paper-prototype-centered prototyping projects. This paper describes an applied HCI course that attempts to bridge the gap between HCI theory and technical application. The course, which was given in spring 2010, was divided into three areas of software interfaces: form based, spatial, and a hybrid of form based and spatial. Examples of the projects are given with a rationale for each. Students' reaction to the course, on the whole, was quite favorable, with 60% strongly agreeing and 40% agreeing that the approach was beneficial. Possible improvements to the course's format include requiring an introductory course on HCI as a prerequisite and reducing project scope to reduce student workload.