3D shape restoration via matrix recovery

  • Authors:
  • Min Lu;Bo Zheng;Jun Takamatsu;Ko Nishino;Katsushi Ikeuchi

  • Affiliations:
  • Institute of Industrial Science, The University of Tokyo, Tokyo, Japan;Institute of Industrial Science, The University of Tokyo, Tokyo, Japan;Nara Institute of Science and Technology, Nara, Japan;Department of Computer Science, Drexel University, Philadelphia;Institute of Industrial Science, The University of Tokyo, Tokyo, Japan

  • Venue:
  • ACCV'10 Proceedings of the 2010 international conference on Computer vision - Volume part II
  • Year:
  • 2010

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Abstract

Cultural relics are often damaged and incomplete due to various reasons. For the purpose of helping archaeological studies, we present a novel method for simultaneously restoring the original shapes of a group of similar objects. Based on the assumption that similar shapes are approximately linearly correlated, we use a matrix recovery technique to achieve the restoration. In order to represent input shapes in a matrix form, vectorization of each aligned sample is carried out by stacking coordinates of dense corresponding points that are generated by a surface matching scheme using non-rigid deformation. An experiment using 3D scans of facial sculptures from Bayon is conducted, and the result verifies the feasibility and effectiveness of our method.