Collaborative learning through cooperative design using a multitouch table

  • Authors:
  • Tim Warnecke;Patrick Dohrmann;Alke Jürgens;Andreas Rausch;Niels Pinkwart

  • Affiliations:
  • Clausthal University of Technology, Germany;Clausthal University of Technology, Germany;Primary School Goslar Hahndorf, Germany;Clausthal University of Technology, Germany;Clausthal University of Technology, Germany

  • Venue:
  • CDVE'11 Proceedings of the 8th international conference on Cooperative design, visualization, and engineering
  • Year:
  • 2011

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Abstract

Today, typical classrooms are still equipped with blackboards, chalk and sometimes overhead projectors. Technology-enriched rooms can often only be found in school libraries or computer pools where students can research topics on the WWW or use other specific computer applications. In this paper, we present an educational game called "Parcours", developed for the interactive SMART table. This cooperative design game, installed on a tabletop that is located within a classroom, is intended to teach primary school children collaboration and coordination skills as well as logical thinking.