Cooperative gestures: multi-user gestural interactions for co-located groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evolving tuis with smart objects for multi-context interaction
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 8th International Conference on Interaction Design and Children
CSCL'09 Proceedings of the 9th international conference on Computer supported collaborative learning - Volume 1
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Developing the story: designing an interactive storytelling application
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Actions speak loudly with words: unpacking collaboration around the table
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Towards a teacher-centric approach for multi-touch surfaces in classrooms
ACM International Conference on Interactive Tabletops and Surfaces
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaborative learning through cooperative design using a multitouch table
CDVE'11 Proceedings of the 8th international conference on Cooperative design, visualization, and engineering
Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Multi-user multi-touch games on diamondtouch with the DTFlash toolkit
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Enhancing social communication through story-telling among high-functioning children with autism
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Co-narrating a conflict: An interactive tabletop to facilitate attitudinal shifts
ACM Transactions on Computer-Human Interaction (TOCHI)
Personal and Ubiquitous Computing
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In this paper, we describe the first prototype of a system called StoryTable, aimed at supporting a group of children in the activity of storytelling. The system is based on a special multi-user touchable device (the MERL DiamondTouch) and it was designed with the purpose of enforcing collaboration between children. The paper discusses how the main design choices were influenced by the paradigm of cooperative learning and presents two observational studies to assess the effects of the different design choices on the storytelling activity.