Multi-user multi-touch games on diamondtouch with the DTFlash toolkit

  • Authors:
  • Alan Esenther;Kent Wittenburg

  • Affiliations:
  • Mitsubishi Electric Research Laboratories, Inc., Cambridge, MA;Mitsubishi Electric Research Laboratories, Inc., Cambridge, MA

  • Venue:
  • INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of familiar tabletop games such as ping-pong or air hockey require simultaneous touch events that can be uniquely associated with different users. Multi-touch two-handed gestures useful for, e.g., rotating, stretching, capturing, or releasing also have natural applications for entertainment applications built on electronic tabletops. Here we show a set of games that are illustrative of the capabilities of an underlying authoring toolkit we call DTFlash. DTFlash is designed so that those familiar with Macromedia Flash authoring tools can add multi-user multi-touch gestures and behaviors to web-enabled games and other applications for the DiamondTouch table.