Connectables: dynamic coupling of displays for the flexible creation of shared workspaces
Proceedings of the 14th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing and building digital group histories
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enforcing Cooperative Storytelling: First Studies
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
iDwidgets: parameterizing widgets by user identity
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
A multitouch software architecture
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Let's clean up this mess: exploring multi-touch collaborative play
CHI '09 Extended Abstracts on Human Factors in Computing Systems
PyMT: a post-WIMP multi-touch user interface toolkit
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Multi-touch techniques for exploring large-scale 3D astrophysical simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LightTracker: An Open-Source Multitouch Toolkit
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
Proton++: a customizable declarative multitouch framework
Proceedings of the 25th annual ACM symposium on User interface software and technology
Modified control-response ratio for move and rotation operations on a large multi-touch interface
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: design methods, tools, and interaction techniques for eInclusion - Volume Part I
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Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of familiar tabletop games such as ping-pong or air hockey require simultaneous touch events that can be uniquely associated with different users. Multi-touch two-handed gestures useful for, e.g., rotating, stretching, capturing, or releasing also have natural applications for entertainment applications built on electronic tabletops. Here we show a set of games that are illustrative of the capabilities of an underlying authoring toolkit we call DTFlash. DTFlash is designed so that those familiar with Macromedia Flash authoring tools can add multi-user multi-touch gestures and behaviors to web-enabled games and other applications for the DiamondTouch table.