MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
"Narrowcast yourself": designing for community storytelling in a rural Indian context
Proceedings of the 7th ACM conference on Designing interactive systems
Revealing Gauguin: engaging visitors in robot guide's explanation in an art museum
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing with mobile digital storytelling in rural Africa
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Narrative construction in a mobile tour guide
ICVS'07 Proceedings of the 4th international conference on Virtual storytelling: using virtual reality technologies for storytelling
Narratology for interactive storytelling: a critical introduction
TIDSE'06 Proceedings of the Third international conference on Technologies for Interactive Digital Storytelling and Entertainment
Digital apartheid: an ethnographic account of racialised hci in Cape Town hip-hop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
We describe an ongoing collaboration with the District Six Museum, in Cape Town, aimed at designing a storytelling prototype for preserving personal experience narratives. We detail the design of an interactive virtual environment (VE) which was inspired by a three month ethnography of real-life oral storytelling. The VE places the user as an audience member in a virtual group listening to two storytelling agents capable of two forms of interactivity: (1) User Questions: users can input (via typing) questions to the agent; and (2) Exchange Structures: the agent poses questions for users to answer. Preliminary results suggest an overall positive user experience, especially for exchange structures. User questions, however, appear to require improvement.