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CHI '03 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Comparing visualizations for tracking off-screen moving targets
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Wedge: clutter-free visualization of off-screen locations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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IV '09 Proceedings of the 2009 13th International Conference Information Visualisation
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MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
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BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
Comparison of off-screen visualization techniques with representation of relevance on mobile devices
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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The complexity of presenting and exploring large amounts of graphical data, on mobile devices, increases due to their small screen size. To mitigate this problem several approaches have been proposed to give clues about objects that are located off-screen. In this paper we present a user study comparing the Halo off-screen visualization technique with HaloDot, our approach that aims to improve direction awareness, as well as, relevance of offscreen objects, and to avoid cluttering of Halos. The study shows that searching and pointing relevant Points of Interest (PoI) can be achieved faster than with Halo and that the proposed aggregation method is useful.