Towards responsive open learning environments: the ROLE interoperability framework

  • Authors:
  • Sten Govaerts;Katrien Verbert;Daniel Dahrendorf;Carsten Ullrich;Manuel Schmidt;Michael Werkle;Arunangsu Chatterjee;Alexander Nussbaumer;Dominik Renzel;Maren Scheffel;Martin Friedrich;Jose Luis Santos;Erik Duval;Effie L.-C. Law

  • Affiliations:
  • Dept. of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium;Dept. of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium;Imc Information Multimedia Communication AG, Saarbruecken, Germany;Dept. of Computer Science and Engineering, Shanghai Jiao Tong University, Shanghai;Festo Lernzentrum Saar GmbH, St. Ingbert, Germany;Festo Lernzentrum Saar GmbH, St. Ingbert, Germany;Dept. of Computer Science, University of Leicester, Leicester, UK;Knowledge Management Institute, Graz University of Technology, Graz, Austria;Lehrstuhl Informatik 5, RWTH Aachen University, Aachen, Germany;Fraunhofer Institute for Applied Information Technology, Sankt Augustin, Germany;Fraunhofer Institute for Applied Information Technology, Sankt Augustin, Germany;Dept. of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium;Dept. of Computer Science, Katholieke Universiteit Leuven, Leuven, Belgium;Dept. of Computer Science, University of Leicester, Leicester, UK

  • Venue:
  • EC-TEL'11 Proceedings of the 6th European conference on Technology enhanced learning: towards ubiquitous learning
  • Year:
  • 2011

Quantified Score

Hi-index 0.00

Visualization

Abstract

In recent years, research on mash-up technologies for learning environments has gained interest. The overall goal is to enrich or replace traditional learning management systems (LMS) with mash-ups of widgets and services that can be easily combined and configured to fit the learner needs. This paper presents the implemented prototype of the ROLE interoperability framework and a business and an educational case study. The framework provides a common technical infrastructure to assemble widgets and services in Personal Learning Environments (PLEs). Evaluation results indicate that the perceived usefulness and usability is high for one case study in which a mature LMS was enriched with ROLE technology. In the second case study, an early mash-up prototype was deployed. The usefulness and usability of this early prototype were rated low, but the case study provides interesting insights for further research and development.