ACM Transactions on Graphics (TOG)
Real time groupware as a distributed system: concurrency control and its effect on the interface
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
IEEE Internet Computing
Techniques for Interactive Audience Participation
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Koala: capture, share, automate, personalize business processes on the web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Highlight: a system for creating and deploying mobile web applications
Proceedings of the 21st annual ACM symposium on User interface software and technology
PLOW: a collaborative task learning agent
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 2
Sikuli: using GUI screenshots for search and automation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TurKit: human computation algorithms on mechanical turk
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Soylent: a word processor with a crowd inside
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
VizWiz: nearly real-time answers to visual questions
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Utility of human-computer interactions: toward a science of preference measurement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The jabberwocky programming environment for structured social computing
Proceedings of the 24th annual ACM symposium on User interface software and technology
Collaboratively crowdsourcing workflows with turkomatic
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Using real-time feedback to improve visual question answering
CHI '12 Extended Abstracts on Human Factors in Computing Systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Real-time captioning by groups of non-experts
Proceedings of the 25th annual ACM symposium on User interface software and technology
Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
A readability evaluation of real-time crowd captions in the classroom
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
Online quality control for real-time crowd captioning
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
Real-time crowd labeling for deployable activity recognition
Proceedings of the 2013 conference on Computer supported cooperative work
Proceedings of the 2013 conference on Computer supported cooperative work
Warping time for more effective real-time crowdsourcing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Adaptive time windows for real-time crowd captioning
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Real-time conversational crowd assistants
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Multiverse: crowd algorithms on existing interfaces
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Chorus: a crowd-powered conversational assistant
Proceedings of the 26th annual ACM symposium on User interface software and technology
Answering visual questions with conversational crowd assistants
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
A comparison of social, learning, and financial strategies on crowd engagement and output quality
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Information extraction and manipulation threats in crowd-powered systems
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Accessibility Evaluation of Classroom Captions
ACM Transactions on Accessible Computing (TACCESS)
Initial experiences with small group discussions in MOOCs
Proceedings of the first ACM conference on Learning @ scale conference
Hi-index | 0.00 |
Crowdsourcing has been shown to be an effective approach for solving difficult problems, but current crowdsourcing systems suffer two main limitations: (i) tasks must be repackaged for proper display to crowd workers, which generally requires substantial one-off programming effort and support infrastructure, and (ii) crowd workers generally lack a tight feedback loop with their task. In this paper, we introduce Legion, a system that allows end users to easily capture existing GUIs and outsource them for collaborative, real-time control by the crowd. We present mediation strategies for integrating the input of multiple crowd workers in real-time, evaluate these mediation strategies across several applications, and further validate Legion by exploring the space of novel applications that it enables.