Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Economic and subjective measures of the perceived value of aesthetics and usability
ACM Transactions on Computer-Human Interaction (TOCHI)
Practical guide to controlled experiments on the web: listen to your customers not to the hippo
Proceedings of the 13th ACM SIGKDD international conference on Knowledge discovery and data mining
Crowdsourcing user studies with Mechanical Turk
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Who are the crowdworkers?: shifting demographics in mechanical turk
CHI '10 Extended Abstracts on Human Factors in Computing Systems
The labor economics of paid crowdsourcing
Proceedings of the 11th ACM conference on Electronic commerce
Quality management on Amazon Mechanical Turk
Proceedings of the ACM SIGKDD Workshop on Human Computation
Real-time crowd control of existing interfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Crowds in two seconds: enabling realtime crowd-powered interfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Correct horse battery staple: exploring the usability of system-assigned passphrases
Proceedings of the Eighth Symposium on Usable Privacy and Security
How does your password measure up? the effect of strength meters on password creation
Security'12 Proceedings of the 21st USENIX conference on Security symposium
Real-time crowd labeling for deployable activity recognition
Proceedings of the 2013 conference on Computer supported cooperative work
An internet-scale idea generation system
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special section on internet-scale human problem solving and regular papers
Proceedings of the 22nd international conference on World Wide Web
The usability perception scale (UPscale): a measure for evaluating feedback displays
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: design philosophy, methods, and tools - Volume Part I
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The success of a computer system depends upon a user choosing it, but the field of Human-Computer Interaction has little ability to predict this user choice. We present a new method that measures user choice, and quantifies it as a measure of utility. Our method has two core features. First, it introduces an economic definition of utility, one that we can operationalize through economic experiments. Second, we employ a novel method of crowdsourcing that enables the collection of thousands of economic judgments from real users.