Playing large games using simple strategies
Proceedings of the 4th ACM conference on Electronic commerce
Exponentially Many Steps for Finding a Nash Equilibrium in a Bimatrix Game
FOCS '04 Proceedings of the 45th Annual IEEE Symposium on Foundations of Computer Science
Nash Equilibria in Random Games
FOCS '05 Proceedings of the 46th Annual IEEE Symposium on Foundations of Computer Science
Reducibility among equilibrium problems
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
The complexity of computing a Nash equilibrium
Proceedings of the thirty-eighth annual ACM symposium on Theory of computing
Settling the Complexity of Two-Player Nash Equilibrium
FOCS '06 Proceedings of the 47th Annual IEEE Symposium on Foundations of Computer Science
An optimization approach for approximate Nash equilibria
WINE'07 Proceedings of the 3rd international conference on Internet and network economics
Random Bimatrix Games Are Asymptotically Easy to Solve (A Simple Proof)
Theory of Computing Systems
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We focus on the problem of computing approximate Nash equilibria and well-supported approximate Nash equilibria in random bimatrix games, where each player's payoffs are bounded and independent random variables, not necessarily identically distributed, but with common expectations. We show that the completely mixed uniform strategy profile, i.e. the combination of mixed strategies (one per player) where each player plays with equal probability each one of her available pure strategies, is with high probability a √ln n/n -Nash equilibrium and a √3 lnn/n -well supported Nash equilibrium, where n is the number of pure strategies available to each player. This asserts that the completely mixed, uniform strategy profile is an almost Nash equilibrium for random bimatrix games, since it is, with high probability, an ε-well-supported Nash equilibrium where ε tends to zero as n tends to infinity.