Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Matchin: eliciting user preferences with an online game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DBpedia - A crystallization point for the Web of Data
Web Semantics: Science, Services and Agents on the World Wide Web
OntoGame: towards overcoming the incentive bottleneck in ontology building
OTM'07 Proceedings of the 2007 OTM Confederated international conference on On the move to meaningful internet systems - Volume Part II
Climate quiz: a web application for eliciting and validating knowledge from social networks
Proceedings of the 18th Brazilian symposium on Multimedia and the web
Crowdsourced Knowledge Acquisition: Towards Hybrid-Genre Workflows
International Journal on Semantic Web & Information Systems
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While associations between concepts in our memory have different strengths, explicit strengths of links (edge weights) are missing in Linked Data. In order to build a collection of such edge weights, we created a web-game prototype that ranks triples by importance. In this paper we briefly describe the game, Linked Data preprocessing aspects, and the promising results of an evaluation of the game.