GI '96 Proceedings of the conference on Graphics interface '96
The EMOTE model for effort and shape
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Evolving Expression of Emotions in Virtual Humans Using Lights and Pixels
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
Impact of Expressive Wrinkles on Perception of a Virtual Character's Facial Expressions of Emotions
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
EmoHeart: conveying emotions in second life based on affect sensing from text
Advances in Human-Computer Interaction - Special issue on emotion-aware natural interaction
REAL-TIME ANIMATION OF INTERACTIVE AGENTS: SPECIFICATION AND REALIZATION
Applied Artificial Intelligence - Intelligent Virtual Agents
Evaluating the effect of gesture and language on personality perception in conversational agents
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Implementing expressive gesture synthesis for embodied conversational agents
GW'05 Proceedings of the 6th international conference on Gesture in Human-Computer Interaction and Simulation
Environment expression: telling stories through cameras, lights and music
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
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We investigate how lighting can be used to influence how the personality of virtual characters is perceived. We propose a character-centric lighting system composed of three dynamic lights that can be configured using an interactive editor. To study the effect of character-centric lighting on observers, we created four lighting configurations derived from the photography and film literature. A user study with 32 subjects shows that the lighting setups do influence the perception of the characters' personality. We found lighting effects with regard to the perception of dominance. Moreover, we found that the personality perception of female characters seems to change more easily than for male characters.