Theoretical Computer Science
Character-Based Interactive Storytelling
IEEE Intelligent Systems
Interactive drama, art and artificial intelligence
Interactive drama, art and artificial intelligence
Narrative generation: balancing plot and character
Narrative generation: balancing plot and character
From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Modeling of interactive storytelling and validation of scenario by means of linear logic
ICIDS'10 Proceedings of the Third joint conference on Interactive digital storytelling
Hi-index | 0.00 |
In previous works [3, 4], we showed how to use Linear Logic to model an Interactive Storytelling (IS). Proceeding from the achieved results, this paper introduces a methodology for authors to derive a valid scenario of an IS. In the paper, we will explain the implementation of the methodology via a detailed presentation of the steps in the process of IS modeling and illustrate those with a concrete example.