An annotated bibliography on guaranteed graph searching
Theoretical Computer Science
Graph-Theoretic Concepts in Computer Science
Pursuing a fast robber on a graph
Theoretical Computer Science
Cops and Robbers from a distance
Theoretical Computer Science
Guard games on graphs: Keep the intruder out!
Theoretical Computer Science
Cop and Robber Games When the Robber Can Hide and Ride
SIAM Journal on Discrete Mathematics
Guard games on graphs: keep the intruder out!
WAOA'09 Proceedings of the 7th international conference on Approximation and Online Algorithms
Variations on Cops and Robbers
Journal of Graph Theory
On Meyniel's conjecture of the cop number
Journal of Graph Theory
On the computational complexity of a game of cops and robbers
Theoretical Computer Science
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The cop number c(G) of a graph G is an invariant connected with the genus and the girth. We prove that for a fixed k there is a polynomial-time algorithm which decides whether c(G) @? k. This settles a question of T. Andreae. Moreover, we show that every graph is topologically equivalent to a graph with c @? 2. Finally we consider a pursuit-evasion problem in Littlewood's miscellany. We prove that two lions are not always sufficient to catch a man on a plane graph, provided the lions and the man have equal maximum speed. We deal both with a discrete motion (from vertex to vertex) and with a continuous motion. The discrete case is solved by showing that there are plane graphs of cop number 3 such that all the edges can be represented by straight segments of the same length.