Improving CUDA™ C/C++ encoding readability to foster parallel application development

  • Authors:
  • Bruno F.L. Santos;Hendrik T. Macedo

  • Affiliations:
  • Federal University of Sergipe Computer Department, Brazil;Federal University of Sergipe Computer Department, Brazil

  • Venue:
  • ACM SIGSOFT Software Engineering Notes
  • Year:
  • 2012

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Abstract

Graphical Processing Units (GPUs) have recently been used to enable parallel application development. The most prominent initiative has been provided by NVIDIA™ with the so-called CUDA™ architecture, designed to GeForce™ graphic cards. However, even with CUDA C-like programming language, parallel codification remains somewhat awkward if compared to sequential codification. The programmer still has to deal with low-level hardware details such as generation and synchronization of threads and GPU tracks and sectors. In this paper, we propose a programmer-friendly interface for CUDA-C programming, in such a way that most hardware details are hidden from the programmer. We show how code readability is improved without undermining parallel execution performance.