Real-Time synthesis of 3d animations by learning parametric gaussians using self-organizing mixture networks

  • Authors:
  • Yi Wang;Hujun Yin;Li-Zhu Zhou;Zhi-Qiang Liu

  • Affiliations:
  • Department of Computer Science and Technology, Tsinghua University, Graduate School at Shenzhen, China;School of Electrical and Electronic Engineering, The University of Manchester, UK;Department of Computer Science and Technology, Tsinghua University, Graduate School at Shenzhen, China;School of Creative Media, City University of Hong Kong, Kowloon, Hong Kong

  • Venue:
  • ICONIP'06 Proceedings of the 13th international conference on Neural Information Processing - Volume Part II
  • Year:
  • 2006

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Abstract

In this paper, we present a novel real-time approach to synthesizing 3D character animations of required style by adjusting a few parameters or scratching mouse cursor. Our approach regards learning captured 3D human motions as parametric Gaussians by the self-organizing mixture network (SOMN). The learned model describes motions under the control of a vector variable called the style variable, and acts as a probabilistic mapping from the low-dimensional style values to high-dimensional 3D poses. We have designed a pose synthesis algorithm and developed a user friendly graphical interface to allow the users, especially animators, to easily generate poses by giving style values. We have also designed a style-interpolation method, which accepts a sparse sequence of key style values and interpolates it and generates a dense sequence of style values for synthesizing a segment of animation. This key-styling method is able to produce animations that are more realistic and natural-looking than those synthesized by the traditional key-framing technique.