Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Collaborative gaming in augmented reality
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
An Occlusion-Capable Optical See-through Head Mount Display for Supporting Co-located Collaboration
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Realistic Occlusion Effects in Mirror-Based Co-Located Augmented Reality Systems
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Spatial Augmented Reality: Merging Real and Virtual Worlds
Spatial Augmented Reality: Merging Real and Virtual Worlds
Occlusion detection of real objects using contour based stereo matching
Proceedings of the 2005 international conference on Augmented tele-existence
A display table for strategic collaboration preserving private and public information
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
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In this paper we introduce the concept of ‘Layered Multiple Displays (LMD)' for visualizing immersive and interactive digital contents. The LMD platform integrates various display technologies into a unified interaction space by providing natural visualization of three-dimensional virtual spaces, especially in terms of depth perception. Each display component complements one another, providing not only natural visualizations of three dimensional spaces but also personalized point of views. We describe our implementation of a prototype LMD platform with a game application, and discuss about its usability issues, and present future research directions.