Infinite games on finitely coloured graphs with applications to automata on infinite trees
Theoretical Computer Science
Pushdown processes: games and model-checking
Information and Computation - Special issue on FLOC '96
Weak alternating automata are not that weak
ACM Transactions on Computational Logic (TOCL)
Efficient Verification Algorithms for One-Counter Processes
ICALP '00 Proceedings of the 27th International Colloquium on Automata, Languages and Programming
Reasoning about The Past with Two-Way Automata
ICALP '98 Proceedings of the 25th International Colloquium on Automata, Languages and Programming
Extended Temporal Logic Revisited
CONCUR '01 Proceedings of the 12th International Conference on Concurrency Theory
An Automata-Theoretic Approach to Reasoning about Infinite-State Systems
CAV '00 Proceedings of the 12th International Conference on Computer Aided Verification
On Model-Checking for Fragments of µ-Calculus
CAV '93 Proceedings of the 5th International Conference on Computer Aided Verification
Pushdown Processes: Games and Model Checking
CAV '96 Proceedings of the 8th International Conference on Computer Aided Verification
Solving Pushdown Games with a Sigma3 Winning Condition
CSL '02 Proceedings of the 16th International Workshop and 11th Annual Conference of the EACSL on Computer Science Logic
Games for synthesis of controllers with partial observation
Theoretical Computer Science - Logic and complexity in computer science
Two-way tree automata solving pushdown games
Automata logics, and infinite games
DP Lower bounds for equivalence-checking and model-checking of one-counter automata
Information and Computation
A Landscape with Games in the Background
LICS '04 Proceedings of the 19th Annual IEEE Symposium on Logic in Computer Science
FSTTCS'04 Proceedings of the 24th international conference on Foundations of Software Technology and Theoretical Computer Science
Reachability on prefix-recognizable graphs
Information Processing Letters
Model checking memoryful linear-time logics over one-counter automata
Theoretical Computer Science
Model checking freeze LTL over one-counter automata
FOSSACS'08/ETAPS'08 Proceedings of the Theory and practice of software, 11th international conference on Foundations of software science and computational structures
Model checking FO(R) over one-counter processes and beyond
CSL'09/EACSL'09 Proceedings of the 23rd CSL international conference and 18th EACSL Annual conference on Computer science logic
One-counter Markov decision processes
SODA '10 Proceedings of the twenty-first annual ACM-SIAM symposium on Discrete Algorithms
An automata-theoretic approach to infinite-state systems
Time for verification
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ICALP'10 Proceedings of the 37th international colloquium conference on Automata, languages and programming: Part II
Model checking succinct and parametric one-counter automata
ICALP'10 Proceedings of the 37th international colloquium conference on Automata, languages and programming: Part II
Bisimilarity of one-counter processes is PSPACE-complete
CONCUR'10 Proceedings of the 21st international conference on Concurrency theory
ATVA'10 Proceedings of the 8th international conference on Automated technology for verification and analysis
Visibly pushdown automata: from language equivalence to simulation and bisimulation
CSL'06 Proceedings of the 20th international conference on Computer Science Logic
Branching-Time model checking of parametric one-counter automata
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Minimizing expected termination time in one-counter markov decision processes
ICALP'12 Proceedings of the 39th international colloquium conference on Automata, Languages, and Programming - Volume Part II
Theoretical Computer Science
Concurrent games on VASS with inhibition
CONCUR'12 Proceedings of the 23rd international conference on Concurrency Theory
First-order rewritability of atomic queries in horn description logics
IJCAI'13 Proceedings of the Twenty-Third international joint conference on Artificial Intelligence
Bisimulation equivalence and regularity for real-time one-counter automata
Journal of Computer and System Sciences
Decidability of Weak Simulation on One-Counter Nets
LICS '13 Proceedings of the 2013 28th Annual ACM/IEEE Symposium on Logic in Computer Science
LICS '13 Proceedings of the 2013 28th Annual ACM/IEEE Symposium on Logic in Computer Science
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We consider parity games played on special pushdown graphs, namely those generated by one-counter processes. For parity games on pushdown graphs, it is known from [23] that deciding the winner is an ExpTime-complete problem. An important corollary of this result is that the μ-calculus model checking problem for pushdown processes is ExpTime-complete. As one-counter processes are special cases of pushdown processes, it follows that deciding the winner in a parity game played on the transition graph of a one-counter process can be achieved in ExpTime. Nevertheless the proof for the ExpTime-hardness lower bound of [23] cannot be adapted to that case. Therefore, a natural question is whether the ExpTime upper bound can be improved in this special case. In this paper, we adapt techniques from [11,4] and provide a PSpace upper bound and a DP-hard lower bound for this problem. We also give two important consequences of this result. First, we improve the best upper bound known for model-checking one-counter processes against μ-calculus. Second, we show how these games can be used to solve pushdown games with winning conditions that are Boolean combinations of a parity condition on the control states with conditions on the stack height.