End-user computing: a research framework for investigating the training/learning process
Human factors in management information systems
Word processing techniques and user learning preferences
ACM SIGCHI Bulletin
The influence of interface style on problem solving
International Journal of Man-Machine Studies
Communications of the ACM - Special issue on graphical user interfaces
Evaluating user-computer interaction: a framework
International Journal of Man-Machine Studies
International Journal of Man-Machine Studies
User performance with command, menu, and iconic interfaces
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
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Graphical user interfaces (GUIs) are on their way to becoming the most pervasive interface for desktop systems at least partly because of conventional wisdom about their ease of use. Such an assumption may have been kindled by vendors' claims about the inherent usability of such interfaces although previous research on the productivity gains from GUIs has yielded mixed results. This paper reports the results of a field study of 230 users of a popular GUI, Microsoft Corporation's Windows. The study examined Windows' ease of use—an important factor contributing to eventual productivity. The results indicate that contrary to popular belief GUIs are not universally easy to use—certain types of individuals are likely to find them easier to use than others. Organizational roles and management initiatives can also influence perceptions of ease of use. The findings also suggest that ease of use is enhanced through opportunities for self training rather than traditional, formal training.