A structured expert evaluation method for the evaluation of children's computer games

  • Authors:
  • Ester Baauw;Mathilde M. Bekker;Wolmet Barendregt

  • Affiliations:
  • Department of Industrial Design, TU Eindhoven, Eindhoven, The Netherlands;Department of Industrial Design, TU Eindhoven, Eindhoven, The Netherlands;Department of Industrial Design, TU Eindhoven, Eindhoven, The Netherlands

  • Venue:
  • INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
  • Year:
  • 2005

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Abstract

Inspection-based evaluation methods predicting usability problems can be applied for evaluating products without involving users. A new method (named SEEM), inspired by Norman’s theory-of-action model [18] and Malone’s concepts of fun [15], is described for predicting usability and fun problems in children’s computer games. This paper describes a study to assess SEEM’s quality. The results show that the experts in the study predicted about 76% of the problems found in a user test. The validity of SEEM is quite promising. Furthermore, the participating experts were able to apply the inspection-questions in an appropriate manner. Based on this first study ideas for improving the method are presented.