Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fluid sketches: continuous recognition and morphing of simple hand-drawn shapes
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Hand posture recognition in a body-face centered space
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Motion doodles: an interface for sketching character motion
ACM SIGGRAPH 2004 Papers
Fluid sketching of directed graphs
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Gesture Segmentation from a Video Sequence Using Greedy Similarity Measure
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 01
A survey of advances in vision-based human motion capture and analysis
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
ACM SIGGRAPH 2007 courses
Vision-based human motion analysis: An overview
Computer Vision and Image Understanding
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
Hand posture recognition for human-robot interaction
Proceedings of the 2007 workshop on Multimodal interfaces in semantic interaction
Gesture recognition with a Wii controller
Proceedings of the 2nd international conference on Tangible and embedded interaction
Interactive Coffee Tables: Interfacing TV within an Intuitive, Fun and Shared Experience
EUROITV '08 Proceedings of the 6th European conference on Changing Television Environments
Gesture Recognition Based on Elastic Deformation Energies
Gesture-Based Human-Computer Interaction and Simulation
The recognition and comprehension of hand gestures: a review and research agenda
ZiF'06 Proceedings of the Embodied communication in humans and machines, 2nd ZiF research group international conference on Modeling communication with robots and virtual humans
Finding motion primitives in human body gestures
GW'05 Proceedings of the 6th international conference on Gesture in Human-Computer Interaction and Simulation
Extending the vocabulary of touch events with ThumbRock
Proceedings of Graphics Interface 2013
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We describe a numerical method for scale invariant detection of gesture patterns in continuous 2D motions. The algorithm is fast due to our rejection-based reasoning achieved using a new set of curvature-based functions which we call Integral Absolute Curvatures. Detection rates above 96% are reported on a large data set consisting of 72,000 samples with demonstrated low execution time. The technique can be used to automatically detect gesture patterns in unconstrained motions in order to enable click-free interactions.