User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of three selection techniques for touchpads
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Polygon recognition in sketch-based interfaces with immediate and continuous feedback
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
One-handed touchscreen input for legacy applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating one handed thumb tapping on mobile touchscreen devices
GI '08 Proceedings of graphics interface 2008
The prevention of mode errors through sensory feedback
Human-Computer Interaction
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tilt techniques: investigating the dexterity of wrist-based input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gesture search: a tool for fast mobile data access
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Sensor synaesthesia: touch in motion, and motion in touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DoubleFlip: a motion gesture delimiter for mobile interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
23rd French Speaking Conference on Human-Computer Interaction
Monte carlo methods for managing interactive state, action and feedback under uncertainty
Proceedings of the 24th annual ACM symposium on User interface software and technology
Force gestures: augmenting touch screen gestures with normal and tangential forces
Proceedings of the 24th annual ACM symposium on User interface software and technology
TapSense: enhancing finger interaction on touch surfaces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Multiscale detection of gesture patterns in continuous motion trajectories
GW'09 Proceedings of the 8th international conference on Gesture in Embodied Communication and Human-Computer Interaction
The fat thumb: using the thumb's contact size for single-handed mobile interaction
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services companion
Ta-Tap: consecutive distant tap operations for one-handed touch screen use
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
TouchModifier: enriched multi-touch gestures for tablet browsers
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Compared with mouse-based interaction on a desktop interface, touch-based interaction on a mobile device is quite limited: most applications only support tapping and dragging to perform simple gestures. Finger rolling provides an alternative to tapping but uses a recognition process that relies on either per-user calibration, explicit delimiters or extra hardware, making it difficult to integrate into current touch-based mobile devices. This paper introduces ThumbRock, a ready-to-use micro gesture that consists in rolling the thumb back and forth on the touchscreen. Our algorithm recognizes ThumbRocks with more than 96% accuracy without calibration nor explicit delimiter by analyzing the data provided by the touch screen with a low computational cost. The full trace of the gesture is analyzed incrementally to ensure compatibility with other events and to support real-time feedback. This also makes it possible to create a continuous control space as we illustrate with our MicroSlider, a 1D slider manipulated with thumb rolling gestures.