How does Fitts' law fit pointing and dragging?
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Movement time prediction in human-computer interfaces
Proceedings of the conference on Graphics interface '92
Lag as a determinant of human performance in interactive systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
How should Fitts' Law be applied to human-computer interaction?
Interacting with Computers
Generalized Fitts' law model builder
CHI '95 Conference Companion on Human Factors in Computing Systems
Movement characteristics using a mouse with tactile and force feedback
International Journal of Human-Computer Studies
Performance differences in the fingers, wrist, and forearm in computer input control
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
A three-state model of graphical input
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Testing pointing device performance and user assessment with the ISO 9241, Part 9 standard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Device independent text input: a rationale and an example
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Personal and Ubiquitous Computing
An Evaluation of Two Input Devices for Remote Pointing
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Input technologies and techniques
The human-computer interaction handbook
An isometric joystick as a pointing device for handheld information terminals
GRIN'01 No description on Graphics interface 2001
Experimental evaluation of vision and speech based multimodal interfaces
Proceedings of the 2001 workshop on Perceptive user interfaces
A comparison of two input methods for keypads on mobile devices
Proceedings of the third Nordic conference on Human-computer interaction
Text entry from power wheelchairs: edgewrite for joysticks and touchpads
Assets '04 Proceedings of the 6th international ACM SIGACCESS conference on Computers and accessibility
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
LetterEase: Improving text entry on a handheld device via letter reassignment
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Robust computer vision-based detection of pinching for one and two-handed gesture input
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
International Journal of Human-Computer Studies
RubberEdge: reducing clutching by combining position and rate control with elastic feedback
Proceedings of the 20th annual ACM symposium on User interface software and technology
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Interactive Systems. Design, Specification, and Verification
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Investigating touch interactions for an augmented world
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing input device evaluation: longitudinal approaches
CHI '09 Extended Abstracts on Human Factors in Computing Systems
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Touchscreens vs. traditional controllers in handheld gaming
Futureplay '10 Proceedings of the International Academic Conference on the Future of Game Design and Technology
An evaluation of state switching methods for indirect touch systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending the vocabulary of touch events with ThumbRock
Proceedings of Graphics Interface 2013
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