Intelligent multi-shot visualization interfaces for dynamic 3D worlds
IUI '99 Proceedings of the 4th international conference on Intelligent user interfaces
Human conversation as a system framework: designing embodied conversational agents
Embodied conversational agents
Computers as Theatre
Design of a Virtual Human Presenter
IEEE Computer Graphics and Applications
The virtual showcase as a new platform for augmented reality digital storytelling
EGVE '03 Proceedings of the workshop on Virtual environments 2003
ACM SIGGROUP Bulletin
Narrative event adaptation in virtual environments
Proceedings of the 9th international conference on Intelligent user interfaces
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the 2011 iConference
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A measure of interactivity not only can quantify the construct of virtual storytelling systems and thus make it possible to find the precise relationship between interactivity and other variables, but also can help ensure the effective development process of virtual storytelling systems. This study proposes a multidimensional scale model to measure the interactivity of conceptually and technologically diverse virtual storytelling systems. Using a survey research method, users' perceptions of interactivity of virtual storytelling systems were utilized for validating a scale model. This study suggests that multidimensionality should be incorporated into a scale model such as control, synchronicity, and communication. In particular, the findings of this study showed a possibility of sub-dimensions in the control dimension which is mechanical-oriented control and content-oriented control. The sub-dimensions can be explained as diverse features provided to the control dimension of interactivity.