Motivational strategies for an intelligent chess tutoring system

  • Authors:
  • Bruno Lepri;Cesare Rocchi;Massimo Zancanaro

  • Affiliations:
  • ITC-irst, Trento, Italy;ITC-irst, Trento, Italy;ITC-irst, Trento, Italy

  • Venue:
  • INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
  • Year:
  • 2005

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Abstract

The recognition of student's motivational states and the adaptation of instructions to the student's motivations are hot topics in the field of intelligent tutoring systems. In this paper, we describe a prototype of an Intelligent Chess Tutoring System based on a set of motivational strategies borrowed from Dweck's theory. The main objectives of the prototype are to teach some chess tactics to middle-level players and to help them to avoid helpless reactions after their errors. The prototype was implemented using Flash Mx 2004. The graphical user interface encompasses a life-like character functioning as tutor.