UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Interactive skeleton techniques for enhancing motion dynamics in key frame animation
Communications of the ACM
A color animation system: based on the multiplane technique
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Computer-assisted cel animation: post-processing after inbetweening
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
SoftCel - an application of raster scan graphics to conventional cel animation
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Computer-Assisted Auto Coloring by Region Matching
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
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Computer-assisted animation production tools have an important role in animation production industries. They could reduce the production cost and time. In this paper, a new computer-assisted artistic pattern drawing system is proposed. The system automatically adds artistic patterns to 2D animations. The artistic patters are captured from key frames drawn by an animator and are applied to line drawings. The result shows that the presented approach can copy artistic patterns from key frames and reduce time and cost for producing artistic animations.