Self-tuning wireless network power management
Proceedings of the 9th annual international conference on Mobile computing and networking
Dynamic power saving mechanism for 3G UMTS system
Mobile Networks and Applications
Comparing interest management algorithms for massively multiplayer games
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Donnybrook: enabling large-scale, high-speed, peer-to-peer games
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
Game action based power management for multiplayer online game
Proceedings of the 1st ACM workshop on Networking, systems, and applications for mobile handhelds
ARIVU: power-aware middleware for multiplayer mobile games
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games
Energy efficient multi-player smartphone gaming using 3D spatial subdivisioning and pvs techniques
Proceedings of the 3rd ACM international workshop on Interactive multimedia on mobile & portable devices
Energy-Efficient 3D Texture Streaming for Mobile Games
Proceedings of Workshop on Mobile Video Delivery
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With the improved processing power, graphic quality and high-speed wireless connection in recent generations of mobile phones, it looks more attractive than ever to introduce networked games on these devices. However, these games consume higher levels of energy. While device features and application resource requirements are rapidly growing, the battery technologies are not growing at the same pace. Therefore, the main concern is the limitation of the battery power of such portable devices to support potentially long-hour of game play. In this paper we present ARIVU, a scalable power aware middleware that dynamically controls the energy consumption of wireless interface based on the game and system state while maintaining the user experience. The middleware is able to save up to 60% of the total energy consumed by the 802.11 g wireless interfaces for First Person Shooting (FPS) games and up to 35% of the total energy for Massively Multiplayer Online Role Playing Games (MMORPG).