Off-task behavior in the cognitive tutor classroom: when students "game the system"
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Blending Assessment and Instructional Assisting
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Detection and analysis of off-task gaming behavior in intelligent tutoring systems
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
Developing a generalizable detector of when students game the system
User Modeling and User-Adapted Interaction
Log file analysis for disengagement detection in e-Learning environments
User Modeling and User-Adapted Interaction
Educational Software Features that Encourage and Discourage “Gaming the System”
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
Learning to Identify Students' Off-Task Behavior in Intelligent Tutoring Systems
Proceedings of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling
An analysis of students' gaming behaviors in an intelligent tutoring system: predictors and impacts
User Modeling and User-Adapted Interaction
When does disengagement correlate with learning in spoken dialog computer tutoring?
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Students' understanding of their student model
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
An analysis of gaming behaviors in an intelligent tutoring system
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part I
Adapting to multiple affective states in spoken dialogue
SIGDIAL '12 Proceedings of the 13th Annual Meeting of the Special Interest Group on Discourse and Dialogue
Cross-system validation of engagement prediction from log files
EC-TEL'07 Proceedings of the Second European conference on Technology Enhanced Learning: creating new learning experiences on a global scale
When Does Disengagement Correlate with Performance in Spoken Dialog Computer Tutoring?
International Journal of Artificial Intelligence in Education - Best of AIED 2011
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A major issue in Intelligent Tutoring Systems is off-task student behavior, especially performance-based gaming, where students systematically exploit tutor behavior in order to advance through a curriculum quickly and easily, with as little active thought directed at the educational content as possible. This research developed both active interventions to combat gaming and passive interventions to prevent gaming. Our passive graphical intervention has been well received by teachers, and our experimental results suggest that using a combination of intervention types is effective at reducing off-task gaming behavior.