A unified component framework for dynamically extensible virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
Rendering of X3D content on mobile devices with OpenGL ES
Proceedings of the eleventh international conference on 3D web technology
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
A Client Framework for Massively Multiplayer Online Games on Mobile Devices
ICCIT '07 Proceedings of the 2007 International Conference on Convergence Information Technology
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This poster describes the implementation of a mobile client, called Chiru, for the realXtend extensible Network Virtual Environment. The paper describes the chiru client which can cope with network connection status and failures, multiple world connections and User Interface elements based on Qt/QML. The prototype is demonstrated on a mobile tablet device. Examples of power management profiles are presented and performance issues between Qt and OGRE are briefly described.