ScienceSpace: lessons for designing immersive virtual realities
Conference Companion on Human Factors in Computing Systems
Role of Haptics in Teaching Structural Molecular Biology
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Virtual Reality Technology
VR '99 Proceedings of the IEEE Virtual Reality
The Making of Kyongju VR Theatre
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Augmented Chemistry: An Interactive Educational Workbench
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Sensory design for virtual environments
ACM SIGGRAPH 2003 Sketches & Applications
Projection-Based Olfactory Display with Nose Tracking
VR '04 Proceedings of the IEEE Virtual Reality 2004
Could Olfactory Displays Improve Data Visualization?
Computing in Science and Engineering
A SWOT analysis of the field of virtual reality rehabilitation and therapy
Presence: Teleoperators and Virtual Environments - Special issue: Virtual rehabilitation
Educational virtual environments: A ten-year review of empirical research (1999-2009)
Computers & Education
Direct interaction between operator and 3D virtual environment with a large scale haptic
Transactions on edutainment V
The sweet smell of success: Enhancing multimedia applications with olfaction
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Multi-modal virtual environments for education: from illusion to immersion
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
User perception of media content association in olfaction-enhanced multimedia
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Hi-index | 0.00 |
A multi-modal virtual reality application that aims to investigate the effect of olfaction on learning, retention, and recall of complex 3D structures such as organic molecules, is presented. Students interact with molecules in either desktop or immersive configuration. In the latter case, visual immersion is achieved through the use of a large rear-projected stereoscopic screen. In both configurations motion parallax is provided using a camera-based head tracking technique. Both desktop and large-scale fan-based devices that allow real-time smell diffusion are used.