A model for reasoning about persistence and causation
Computational Intelligence
Virtual reality, art, and entertainment
Presence: Teleoperators and Virtual Environments - Premier issue
AAAI '99/IAAI '99 Proceedings of the sixteenth national conference on Artificial intelligence and the eleventh Innovative applications of artificial intelligence conference innovative applications of artificial intelligence
Interacting with virtual characters in interactive storytelling
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
TEATRIX: Virtual Environment for Story Creation
ITS '00 Proceedings of the 5th International Conference on Intelligent Tutoring Systems
Managing interaction between users and agents in a multi-agent storytelling environment
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Guiding interactive drama
Fearnot!: an experiment in emergent narrative
Lecture Notes in Computer Science
Reinforcement learning for declarative optimization-based drama management
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
U-director: a decision-theoretic narrative planning architecture for storytelling environments
AAMAS '06 Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
A globally optimal algorithm for TTD-MDPs
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Assessing Aptitude for Learning with a Serious Game for Foreign Language and Culture
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Targeting specific distributions of trajectories in MDPs
AAAI'06 proceedings of the 21st national conference on Artificial intelligence - Volume 2
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
Early prediction of cognitive tool use in narrative-centered learning environments
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Optimizing story-based learning: an investigation of student narrative profiles
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part II
Integrating learning, problem solving, and engagement in narrative-centered learning environments
International Journal of Artificial Intelligence in Education - Special issue on Best of ITS 2010
Real-Time narrative-centered tutorial planning for story-based learning
ITS'12 Proceedings of the 11th international conference on Intelligent Tutoring Systems
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Interactive narrative environments offer significant potential for creating engaging narrative experiences. Increasingly, applications in education, training, and entertainment are leveraging narrative to create rich interactive experiences in virtual storyworlds. A key challenge posed by these environments is building an effective model of the intervention strategies of director agents that craft customized story experiences for users. Identifying factors that contribute to determining when the next director agent decision should occur is critically important in optimizing narrative experiences. In this work, a dynamic Bayesian network framework was designed to model director agent intervention strategies. To create empirically informed models of director agent intervention decisions, we conducted a Wizard-of-Oz (WOZ) data collection with an interactive narrative-centered learning environment. Using the collected data, dynamic Bayesian network and naïve Bayes models were learned and compared. The performance of the resulting models was evaluated with respect to classification accuracy and produced promising results.