Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
User Stories Applied: For Agile Software Development
User Stories Applied: For Agile Software Development
About face 3: the essentials of interaction design
About face 3: the essentials of interaction design
Software as hypothesis: research-based design methodology
Proceedings of the Tenth Anniversary Conference on Participatory Design 2008
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Although there are several competency frameworks for measuring teachers' educational technology competencies, there is a lack of Web-based assessment tools that allow authentic assessment. This paper addresses the design challenges for assessing teacher's educational technology competencies. The empirical part describes the participatory design process for developing a Web-based self- and peer-assessment tool. The presented conceptual design describes a system where teachers can solve competency tests that contain various self-test, peer-assessment and self-reflection tasks. The tasks are assessed using the performance indicators and assessment rubric that are based on the ISTE NETS for Teachers competency model.